Disney has already scheduled a release date for its game-to-something-vaguely-adhering-to-the-characteristics-of-cinema adaptation, Prince of Persia: The Sands of Time. Arriving on July 10th, 2009, the film will presumably spring from the world established by Ubisoft’s modern Prince of Persia trilogy and then be run through the standard movie exec alteration gauntlet.
Not much is known about the film, save for its alleged incorporation of Parkour and its involvement with Jerry “Needs More Splosions” Bruckheimer. Michael Bay’s directorial sledgehammer has been eyed for the film, but no official announcement on the subject has been made. There’s a feint chance of the film turning into a charming and boisterous adventure along the lines of Pirates of the Caribbean, but the realistic expectation is to leave the cinema complaining about the abundance of car chases and Eva Mendez’s poor rendition of “Look, a crack!”
Set in medieval Persia, the original presents a story about the prince who is tricked by a dying Vizier to unleash the Sands of Time that turns out to destroy a kingdom and transforms its populace into ferocious demons. In his effort to save his own kingdom and redeem his fatal mistake, the prince then teams up with a rival princess to return the sands to the hourglass by using the Dagger of Time, which also gives him a limited control over the flow of time.
Based on the video game “Prince of Persia: The Sands of Time”. Mike Newell has been given an offer to direct (11/08/07). Word is the film, should it manage to connect at the box office, will follow suit, with designs on turning it into a “Pirates of the Caribbean”-type franchise.